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1

Resolved

Issue: Entrance selection when creating the maze instead of just exit.

description

I have solved this issue mostly for now. Now you will be able to select the maze entrance and exit anywhere when creating the maze instead of just exit.
 
This is also great because now I can get it not to stall because I can stop it from trying to randomize a broken maze.

comments

Ioncycle wrote May 7, 2009 at 6:54 AM

Next is to solve the ComputationState.Running issue which is looping because of not finding the exit vertex. Should be fixed soon and then uploaded. This should permanently solve any program stalling found in SmartMap other then selecting the wrong media amounts which can be dealt with collection classes.

wrote May 12, 2009 at 4:45 AM

wrote Feb 13, 2013 at 3:34 AM

wrote May 14, 2013 at 9:11 AM

wrote May 14, 2013 at 9:11 AM

wrote Jun 12, 2013 at 1:46 AM